Senior 3D Artist for Microsoft Flight Simulator 2020 & 2024

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Overview

Position Type: Part-Time

Option to Full-time: Yes

Timeline to Hire: End of Q2

Desired Compensation: $30-$60/hr

Desired Schedule: TBD

Benefits: TBD

Location: Onsite preferred, Chicago. Offsite opportunities available for the right candidate(s) who are sufficiently senior.

Job Summary

As a Senior 3D Artist for FlightFX, you will play a pivotal role in creating visually stunning and realistic 3D assets for the most popular flight simulation games in the world. You will work closely with a talented team of developers, artists, and designers to bring immersive and breathtaking experiences products to the sim. Your expertise in 3D modeling, texturing, and optimization will be essential in pushing the boundaries of realism and delivering a truly exceptional gaming experience.


Fluent English preferred, although fluent French with strong English as a second language is also possible.


Responsibilities

  • Develop high-quality 3D assets, including aircraft models, buildings, landscapes, and environmental elements, using industry-standard tools and techniques.
  • Collaborate with the art team to create visually stunning textures and materials that enhance the realism of the game's aircraft.
  • Optimize 3D assets for performance and memory usage, ensuring smooth and efficient rendering without sacrificing visual fidelity.
  • Implement and maintain 3D asset pipelines and workflows, ensuring consistency and efficiency across the team.
  • Stay up-to-date with the latest trends and advancements in 3D modeling, texturing, and rendering techniques, and integrate them into the development process.
  • Work closely with the game designers and programmers to ensure seamless integration of 3D assets into the game engine, addressing any technical challenges that arise.
  • Mentor and provide guidance to junior 3D developers, sharing your knowledge and expertise to foster a collaborative and productive team environment.
  • Collaborate with other departments, such as audio and UI/UX, to ensure a cohesive and immersive player experience.
  • Participate in design and art reviews.
  • Troubleshoot and resolve any 3D-related issues, ensuring our products meet the highest standards of quality and performance.


Requirements

  • Expert level 3ds Max proficiency
  • Experience of game modeling protocols.
  • Experience with Substance painter.
  • Strong vehicle / hard surface modeling and shader portfolio.
  • Good team working ethic and communication skills.
  • Working with 3d scan data an advantage.
  • Knowledge of photogrammetry principles an advantage.
  • Aviation knowledge a plus.
  • Experience with Microsoft Flight Simulator or other flight simulation games a plus.


Compensation

Compensation is negotiable as are benefits, PTO and related conditions.


Join Us

Join our passionate and talented team, and be at the forefront of creating cutting-edge products for Microsoft Flight Simulator 2020. Together, let's deliver an unparalleled flight simulation experience that captivates players around the world!

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FlightFX